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Isabelle Bouchard
Game & Level Designer / Project Manager
Ligthing
Lighting
Tools
For the Moonwhale project, the team had very specific needs for the game. As it is an underwater game, rays of light, caustic effect, and chiaroscuro mise-en-scene was very important to create a beleivable environment.
I used After Effects, Photoshop, and Maya to create these different effects. And it was a real success.
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